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Future Design Mission

A fast Speculative Design tool for exploring future values-driven technologies

Future Design Mission

A fast Speculative Design tool for exploring future values-driven technologies

Flip cards to receive your mission

Design a product that uses…

Shuffle
Flip

controlled by…

Shuffle
Flip

to foster…

Shuffle
Flip

Flip cards to receive your mission

Design a product that uses…

Shuffle
Flip

controlled by…

Shuffle
Flip

to enable…

Shuffle
Flip

How to use

1 – Prepare to Time-travel

Get a pen and paper for each player

How to use

2 – Flip cards to receive your mission

Different ways to play

Solo
Flip all cards to receive your mission

Alternate futures
All players flip their own Technology and Interaction cards, but one player flips one Key Value card and all players design for that Value

One future
All players flip their own Interaction cards, but one player flips the Technology and Key Value cards, and all players design for that Technology and Value

Experiment
Make up your own combination!

1 – Prepare to Time-travel

Get a pen and paper for each player

2 – Flip cards to receive your mission

Different ways to play

Solo
Flip all cards to receive your mission

Alternate futures
All players flip their own Technology and Interaction cards, but one player flips one Key Value card and all players design for that Value

One future
All players flip their own Interaction cards, but one player flips the Technology and Key Value cards, and all players design for that Technology and Value

Experiment
Make up your own combination!

3 – Ideate for 7 mins

Write and/or sketch as many ideas as you can in response to your mission

4 – Present & Discuss

All players choose one idea they think has the most potential to enable the Key Value and shares with the team

5 – Share with the world

Take a pic of your designs and share them with the world using #futurescouting to generate thought and discussion

3 – Ideate for 7 mins

Write and/or sketch as many ideas as you can to complete your mission.

4 – Present & Discuss

All players choose one idea they think has the most potential to enable the Key Value and shares with the team.

If you’re playing on your own, share your idea with groups on social media, at a Meetup, co-workers, or friends, and give them a means to share their thoughts.

5 – Share with the world

Take a pic of your designs and share them with the world using #futurescouting to generate thought and discussion

Get the full game

Get the full game

Print version

Digital version

Scientists have created
a wormhole to alternate futures!

To help steer humanity toward a better tommorrow, you—a Future Design Scout—will be sent forward in time to design with future technologies.

Your mission is to bring back an invention that keeps the world aligned with a common Key Value (kindness, empathy, privacy, etc).

You’ll ideate, sketch, and review and sabotage other Scouts in your quest to design the invention that best enables the Key Value.

Subscribe and get the game

Enter an email you’d like the game sent to.
You’ll also get very occasional updates on new tools, projects, games, and books.

Subscribe and get the game

Enter an email you’d like the game sent to.
You’ll also get very occasional updates on new tools, projects, games, and books.

Want more Speculative Design?

Check out my articles on Medium or
dive into my speculative fiction novel The Lenz on Amazon.

 

Want more Design Futures?

Check out my articles on Medium or
dive into my speculative fiction novel The Lenz on Amazon.

 


 

Want more Speculative Design?

Check out my articles on Medium…

Or dive into my speculative fiction novel The Lenz on Amazon.

Future Scouting is a Designing Futures project by UX Designer/sci-fi author Damien Lutz.

Wormhole icon by ProSymbols from the Noun Project. Hologram icon by Julien Deveaux from the Noun Project.

Future Scouting is a Designing Futures project by UX Designer/sci-fi author Damien Lutz.

Wormhole icon by ProSymbols from the Noun Project. Hologram icon by Julien Deveaux from the Noun Project.