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Experimental tools for life-centred design

Photo by John O’Nolan on Unsplash

Experimental tools for life-centred design

As designers and product creators, we release things into the world that impact multiple ecosystems spanning the time and distance of our creation’s entire lifecycle, from the sourcing of its various materials to the manufacturing, repair, life of use, and final breakdown.

Life-centred design (also known as ‘environment-centred design’ and ‘planet-centred design’) is expanding our mindset from purely human-centred creation to include consideration of sustainable economic, environmental, and social solutions.

The Holistic Design Tools are life-centred adaptations of existing user-centred design tools introducing life-centred design. Explore, experiment, evolve and re-share.

As designers and product creators, we release things into the world that impact multiple ecosystems spanning the time and distance of our creation’s entire lifecycle, from the sourcing of its various materials to the manufacturing, repair, life of use, and final breakdown.

Life-centred design (also known as ‘environment-centred design’ and ‘planet-centred design’) is expanding our mindset from purely human-centred creation to include consideration of sustainable economic, environmental, and social solutions.

The Holistic Design Tools are life-centred adaptations of existing user-centred design tools introducing life-centred design. Explore, experiment, evolve and re-share.

“But we need to design that future, to experiment and make things that describe what might be possible, and to create the kinds of systems that make our world richer, stranger, and more full of possibility.” - Alexis Lloyd

“But we need to design that future, to experiment and make things that describe what might be possible, and to create the kinds of systems that make our world richer, stranger, and more full of possibility.” - Alexis Lloyd

The tools

Non-human and non-user personas

Non-human personas are visual characterisations of the stakeholders we usually ignore-the environment impacted by a product’s lifecycle, created to be realistic and fact-based representations of non-human and non-user entities to assist in balancing user-centred and life-centred design.

Product Lifecycle Impact Cards

What non-users and non-humans are affected across all stages, and how do these affected non-humans affect those they come into contact with? Use these cards to dive into the true life-cycle of your product/invention.

 

Try online version

Product Lifecycle Impact Cards

What non-users and non-humans are affected across all stages, and how do these affected non-humans affect those they come into contact with? Use these cards to dive into the true life-cycle of your product/invention.

 

Try online version

Holistic Futures Wheel

To guide the design of new products with consideration of the environment and other lifeforms.

Holistic Futures Wheel

To guide the design of new products with consideration of the environment and other lifeforms.

Non-human and non-user personas

Non-human personas are visual characterisations of the stakeholders we usually ignore-the environment impacted by a product’s lifecycle, created to be realistic and fact-based representations of non-human and non-user entities to assist in balancing user-centred and life-centred design.

Core Values List

Once you know your personal core values, you’ll know what to stand for in life and what to champion in any design process.

Core Values List

Once you know your personal core values, you’ll know what to stand for in life and what to champion in any design process.

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Subscribe for more

I promise not to spam, sending only occasional Designing Futures updates on new tools, projects, games, and books.

Download toolkit

Subscribe for more

I promise not to spam, sending only occasional Designing Futures updates on new tools, projects, games, and books.

Designing Futures is a Future Studies project by UX Designer/sci-fi author Damien Lutz