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Bringing design leadership to a fast and complex B2B transformation

UX CASE STUDY | DAMIEN LUTZ

Overview

About

Challenge:
Uplift a complex, inconsistent third-party safety platform that hindered reporting and other important processes, while guiding a team used to doing things ad hoc into a more rigorous, evidence-based design process.

Client:
Telstra

B2B

My Role:
Lead Product Designer

UXUI

Key Outcomes

Impact

~20-30% faster incident reporting

A clearer, better-structured lodging experience cut the time staff spent reporting

~80% of classification automated

Freeing operational capacity that was previously manual

Evidence guided decisions

Rigorous user testing and documented decisions gave the team a way to settle design questions with data

An online B2B safety and security reporting platform
An online B2B safety and security reporting platform

A design challenge and a process one

Assisting a capable team lacking a structured design process

I joined an existing third-party safety platform (the DS Platform) as the only UX designer, embedded with a small team who designed and built its forms and processes directly in the tool, often at the same time.

It was a self-sufficient way of working, but one with no separate design step, no shared source of truth, and no testing. The work quickly became less about visual design and more about bringing structure to how decisions got made.

The situation

Forms had grown hard to use

Long, repetitious, poorly labelled, and lacking the guidance and readability treatment users needed

Design and build happened at once

Forms were designed and built directly in the platform at the same time, so concepts changed as they were made, with no separate design step to review

No single source of truth

With changes happening live in the tool, versions diverged quickly and it was hard to know which design was current

Decisions were settled by opinion

Without testing, design debates came down to individual views, and were slow to resolve

How I led

Although I was assigned as the sole designer, the team were the custodians of the platform, and they were the ones designing it as they built—and they continued to do so.

Rather than take design control, I adapted my role, embedding in participatory design, bringing usability, accessibility, and readability expertise, and introducing and facilitating rigorous user testing the team hadn’t had before.

How I led

Embedded participatory design

The platform team kept design ownership while I brought structure and expertise alongside them

Evidence-based decisions

I introduced rigorous user testing so design questions were settled by data, giving the team a depth of testing they hadn’t seen before

Tested the options

Where views differed, we tested the variations, so users decided the direction and no one had to win the argument

A shared source of truth

Because design happened live in the tool, I introduced a lightweight process: review, decide, document each decision as a checkable list, then build. It kept everyone aligned and made progress visible, and gave a clear way to resolve the design questions the team had been stuck on.

Inventing UI within a rigid platform

The DS Platform allowed little visual customisation. Working with the person who built the experiences, we creatively repurposed what the platform did allow, to invent the elements the forms were missing: call-out boxes, clearer hierarchy, and readability treatments.

The core projects

All four areas shared the same underlying problems, long and repetitious forms with poor labelling, little guidance, and no readability treatment.

What I worked on

Incidents & Hazards

Redesigned how staff lodge incidents, hazards, and support requests. Tested with ~20 users across 30 scenarios, iterated, then retested. Testing also gathered insight on team dashboards and notifications

Investigations

Mapped and redesigned the investigations flow, tested with experienced and first-time investigators. Recommendations reviewed with the platform team, with most implemented

Risk Management

Tested the Risk Profiles & Registers concept in person with 8 users for comprehension, usability, and readability. Insights informed an iteration, reviewed by UX and users before handing back to build

Audits & Findings

With limited runway, ran a UX heuristic review plus a feedback form to ~50 users, consolidating findings into a user-informed starting point for improvement

The main project—the Incidents & Hazards form

What it was
The core of the platform, how staff lodged incidents, hazards, and support requests, and how managers and the SSW team reviewed them.

The problems
Forms were long, complex, and repetitious, with clunky navigation, poor labelling, little guidance, and no visual treatment for readability. New or infrequent users found them especially hard to complete, which led to errors, drop-off, and avoidance of lodging.

Long and complex forms

Clunky, illogical navigation

Repetitious, poorly labelled inputs

Little guidance or readability treatment

My process
Grounded in the initial review and ideation workshops, I mapped every high-volume form and redesigned the lodging experience around eight improvements. Tested with ~20 users across 30 scenarios, iterated with the platform team, and tested again.

Grounded in existing insight

Built on the platform’s initial review and ideation workshops

Mapped every high-volume form

Reviewed the most-used journeys to find where they broke down

Redesigned around eight improvements

Reshaped the lodging experience end to end

Tested, iterated, tested again

~20 users across 30 scenarios, iterated with the platform team, then retested

What I delivered
The redesign reshaped the whole lodging experience, from how users start a report to how they’re guided through and confirmed at the end. Eight improvements addressed the length, complexity, and repetition that made the old forms hard to use.

A stepped, modular flow

Spread lodging across pages shown only when relevant, reducing input and giving a sense of progress

A report-only hazard form

A super-simplified experience for no-impact events with no injury or damage

Four clear event categories

Simplified the starting point into four top-tier categories

Reduced inputting

Combined questions, removed steps the platform could auto-detect, and reordered for less unnecessary input

Clearer, human-centred copy

Rewrote labels and guidance for comprehension, with consistent UI throughout

A more helpful confirmation

Clear next steps, links to the report, and where to get further help

A guided Manager Care experience

A new “Getting Started” step and more contextual information throughout the process

Style Guidance

Form best practices, UI choices, copy guidance, and accessibility, to support future forms

Lasting Outcomes

Main project results

The main project work resulted in ~20-30% faster incident reporting and ~80% of incident/hazard classification automated, freeing operational capacity.

~20-30% faster incident reporting

A clearer, better-structured lodging experience cut the time staff spent reporting

~80% of classification automated

Freeing operational capacity that was previously manual

An adaptive design approach created impact beyond the numbers

Beyond the measured gains in reporting time and classification, the lasting result was a way of working: testing, feedback, and iteration became part of the workflow, and design decisions were settled by evidence.

A measurable operational gain

Faster reporting and automated classification freed real capacity for staff and the SSW team

A repeatable design process

Version control, documented decisions, and user testing gave the team structure that outlasted the project

Rigorous testing, newly valued

The team experienced a depth of user testing they hadn’t before, and saw its worth in resolving hard design questions